Fixed array bounds
Before Width: | Height: | Size: 102 B After Width: | Height: | Size: 102 B |
Before Width: | Height: | Size: 113 B After Width: | Height: | Size: 113 B |
Before Width: | Height: | Size: 140 B After Width: | Height: | Size: 140 B |
Before Width: | Height: | Size: 148 B After Width: | Height: | Size: 148 B |
Before Width: | Height: | Size: 125 B After Width: | Height: | Size: 125 B |
Before Width: | Height: | Size: 135 B After Width: | Height: | Size: 135 B |
Before Width: | Height: | Size: 124 B After Width: | Height: | Size: 124 B |
Before Width: | Height: | Size: 122 B After Width: | Height: | Size: 122 B |
Before Width: | Height: | Size: 125 B After Width: | Height: | Size: 125 B |
Before Width: | Height: | Size: 120 B After Width: | Height: | Size: 120 B |
24
src/main.c
@ -261,7 +261,7 @@ int main(int argc, char *argv[]){
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InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, "Fremen Transcriptor");
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SetTargetFPS(60);
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Image characters_img[28] = {0};
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Image characters_img[38] = {0};
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characters_img[0] = GenImageColor(1, 1, WHITE);
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characters_img[1] = LoadImage(concat(executablePath,"fremen-assets/B.png"));
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@ -291,22 +291,22 @@ int main(int argc, char *argv[]){
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characters_img[25] = LoadImage(concat(executablePath,"fremen-assets/I.png"));
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characters_img[26] = LoadImage(concat(executablePath,"fremen-assets/O.png"));
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characters_img[27] = LoadImage(concat(executablePath,"fremen-assets/U.png"));
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characters_img[28] = LoadImage(concat(executablePath,"fremen-assets/0.png"));
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characters_img[29] = LoadImage(concat(executablePath,"fremen-assets/1.png"));
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characters_img[30] = LoadImage(concat(executablePath,"fremen-assets/2.png"));
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characters_img[31] = LoadImage(concat(executablePath,"fremen-assets/3.png"));
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characters_img[32] = LoadImage(concat(executablePath,"fremen-assets/4.png"));
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characters_img[33] = LoadImage(concat(executablePath,"fremen-assets/5.png"));
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characters_img[34] = LoadImage(concat(executablePath,"fremen-assets/6.png"));
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characters_img[35] = LoadImage(concat(executablePath,"fremen-assets/7.png"));
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characters_img[36] = LoadImage(concat(executablePath,"fremen-assets/8.png"));
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characters_img[37] = LoadImage(concat(executablePath,"fremen-assets/9.png"));
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characters_img[28] = LoadImage(concat(executablePath,"fremen-assets/c_0.png"));
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characters_img[29] = LoadImage(concat(executablePath,"fremen-assets/c_1.png"));
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characters_img[30] = LoadImage(concat(executablePath,"fremen-assets/c_2.png"));
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characters_img[31] = LoadImage(concat(executablePath,"fremen-assets/c_3.png"));
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characters_img[32] = LoadImage(concat(executablePath,"fremen-assets/c_4.png"));
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characters_img[33] = LoadImage(concat(executablePath,"fremen-assets/c_5.png"));
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characters_img[34] = LoadImage(concat(executablePath,"fremen-assets/c_6.png"));
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characters_img[35] = LoadImage(concat(executablePath,"fremen-assets/c_7.png"));
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characters_img[36] = LoadImage(concat(executablePath,"fremen-assets/c_8.png"));
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characters_img[37] = LoadImage(concat(executablePath,"fremen-assets/c_9.png"));
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for(int i = 0; i <= 37; i++){
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ImageResizeNN(&characters_img[i], CHAR_WIDTH, CHAR_HEIGHT);
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}
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Texture2D characters_tex[28] = {0};
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Texture2D characters_tex[38] = {0};
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for(int i = 0; i <= 37; i++){
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characters_tex[i] = LoadTextureFromImage(characters_img[i]);
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